Are you annoyed to lose all your XP just because you didn't heard a Creeper behind you?
XPKeeper allows you to keep a part of your XP after you die. For example, you can configure it to keep 50% of your XP on death instead of losing all of it.
- Download the latest release and put the Jar file into your plugins folder
- Start your Minecraft server to let the plugin generate the initial configuration
Instructions how to manually build the project can be found on GitLab.
Currently, there is only one permission available:
xpkeeper.keep (Default: everyone)
How does it work?
On player death (and if the player has the
xpkeeper.keep permission) the current XP level gets multiplied with the
multiplier value specified in the config file (which defaults to 1.0). On respawn, the new player level will be the calculated value.
- If the multiplier is set to 1.0 and you die on XP level 60, you will be respawned with XP level 60 (i.e. just like you set the
keepInventorygame rule but without keeping the inventory content).
- If the multiplier is set to 0.5 and you die on XP level 60, you will be respawned with XP level 30.